ABOUT.
INSCOPE STUDIOS.
My Name is Kenneth R. Andersen, and I’m the owner of inScope Studios.
My goal is to make a living from making online programming courses and to become one of the best online resources for C# & Unity training. As a part of my journey towards making a living from inScopeStudios I have have created a couple of sub goals, that will keep me motivated. My progress as of January 2019 looks like this:
GET 100.000 YOUTUBE SUBSCRIBERS.
GET 1000 TWITTER FOLLOWERS.
GET 500 PATRONS
I believe in creating material that teaches my students how to program rather than creating tutorial that you can follow without learning anything.
“Give a man a fish and you feed him for a day; teach a man to fish and you feed him for a lifetime”
Anne Isabella Thackeray Ritchie
inScope Studios is located in Randers city in Denmark, and was founded on the 3’rd of April 2014
by Kenneth R. Andersen.
Tutorials.
ALL TUTORIALS.
FILES.
SUPPORT ME.
If you like my tutorials, then please consider helping me out by doing one or more of the things below:
- Share my videos on your social media pages
- Tell your friends about my YouTube channel
- Subscribe to my YouTube channel
- Follow me on Twitter
GET THE FILES.
If you want to do more and get something back in return, you can also support me on Patreon or Selz.
PATREON.
Support me on Patreon and get all my projects for 5$. All project contains all assets like commented C# scripts, sprites, 3D models, sounds etc. You will also gain access to early video releases.
itch.io
Support me on itch.io by getting one or more of my projects starting from 2$ . All project contains all assets like commented C# scripts, sprites, 3D models, sounds etc.
The official inScope Studios license applies to all files acquired from Selz and Patreon. You can read the license by clicking the button below.
License.
THE OFFICIAL INSCOPE LICENSE.
This is the official license by inScopeStudios, this license applies to all products from inScopeStudios
- You can use products bought from inScopeStudios in any number of personal or commercial games. This includes paid games, games with adds or free games etc.
- You can use bought items for your own projects or on behalf of a client.
- There’s no limit to the number of copies, sales or downloads of a game created with items bought from inScopeStudios.
- The items cannot be sublicensed, resold, shared, transferred, or otherwise redistributed on its own (even for free). In other words, the items may only be resold as part of an end product like a game, where the raw items from inScopeStudios are unavailable to the customer.
- You can modify the items as you like but for your end product only. You can’t sell, share, or distribute the derivative work as a stock item.
- It’s not necessary to put my name or a link to my site in your game’s credit page. But I will be very happy, if you chose to do so anyway.
Contact.
LET’S TALK.
